logo light reveal 2 free template kinmaster hd | intro editing in kinmaster

 Logo light reveal 2 free template kinmaster hd | intro editing in kinmaster

Hello everyone, Welcome back again with kinmaster complication video. In this video we are going to share with you  3D  logo reveal kinmaster templates collections for 2020. 





Hi everyone, it's Kushal from allinone . 
multiple events we wanted to attend and
we are really disappointed that we won't

be able to meet all of you in person to
share our enthusiasm, but we are not

giving up and, hey, we can still meet
online and share some of the digital

magic we have prepared. We are a company
that loves the Apple Motion and Final

Cut Pro ecosystem and our products have
been setting trends and pushing the

boundaries of these apps for years. Our
mission is to empower video content

creators by providing them with the best
tools available. We are always

looking for innovative solutions and
rising the quality levels to deliver

tools of the future. We were really
looking forward to showing you the

outcome of our latest projects and
efforts in person but the current situation

made it impossible. So, here are some of
our hand-picked, favorite bits to share with

you behind the screen our passion for
motion designing and time-saving graphic

tools that profoundly facilitate your
workflow.

[Music playing]

With that said, we want to reach out to our
fans, clients and supporters who ask a

lot of questions concerning the
know-how, workflow and creation of our

templates and plugins. We want to sneak
you a peek of how our content is created

to help you get a better grasp of the
magnificent software that motion and

Final Cut Pro is. We also love to fix
problems and deliver solutions to make

your motion designing and video editing
easier, and that's what we hope to do

today. We wish to share some of our
experience and knowledge to ignite the

spark of inspiration in content creators
and contribute to the whole Motion and

Final Cut Pro community. So, okay let's
get started!

Let's get this show on the road. Okay, so
what we will be working today on is such

an intro, where you can see the animated
logo with additional lines, typography for

your YouTube channel or intro, for your
video... So, this kind of design perfectly

fits into contemporary trends. It's
really modern and universal at the same

time. So, let's get started! So, let's start
with opening motion right now. A window

will appear, in which you can choose what
kind of file you want to create. So, in

motion, generally, you can create a project,
effect, generator, transition or a title. In

this situation we'll choose a title,
because we work in 4K Ultra HD

resolution and 24 frames per second. So,
let's choose that option right now and

we are going to set the duration of the
project to something like 5 seconds to

keep it concise and very dynamic. So, once
everything is ready, we just click open

to start working with Motion. I'm going
to scale my working space up to fill the

screen and fit my viewport. In this
situation you can also use the Shift + Z shortcut.

By default, every title has a
text layer that we won't need at this

moment, so let's delete that.

It's also a good idea

to keep the layers tidy from the very
start, and that's what we are going to do

in every our product. So, in this
situation let's rename that folder to

know what's what later. To create a new
group I use right click then new group

or I can use a shortcut, which is 
CMD + Shift + N. We'll call it Background and

put a Color Solid inside that will work
as a background for our title. Now, let's

choose a suitable Generator from the
Add Object menu. You can find it right

here. As you can see there's a huge
variety of different Generators built in

Motion that generate diverse shapes and
effects. But right now, we'll go for a

simple Color Solid. Next, let's go to the
Inspector to change the default blue

color into something more suitable. Here,
in the Inspector, you'll find all sorts

of transformation controls for every
layer in your project. I'm going to go

here, and just move it a little bit, so
you can play with position, rotations,

scales, blending, shadows all of those
things. In the Generators Tab you can

change our color to something different.
There are different ways of setting the

right color. Choose the one you feel is
the best for you. I will go with white,

but make it a little bit darker to get a
subtler look. So, with our background ready

it's time to add a logotype. Let's
create a new group and import a previously

prepared graphic. So, as you can see here
our logo is a bit huge, so let's scale it down,

let's say by half. So, what I want to do
here, I want to animate the logo to

reveal itself in two halves. For that, I
will need to have two clones of the

logotype. As you can see, one of the
clones will be the upper half and the

other will be the bottom. And we will
try to create some kind of reveal effect

here, so, to create it we will need a mask
for those two clones. I just double-click

on it and change the name to Mask.
Now, I want to move it a little bit so

let's move it vertically to make it
divide our viewport in half. Remember

that we are working in 4K resolution, so
in the resolution we have here it will

be exactly 1080 pixels. Now, let's add an
Image Mask to both of our clones and

drop our newly created Color Solid as
the mask's source. In one of our clones we

will need to select the Invert Mask
checkbox. That's the situation we want to

have to make the upper half of our logo
visible. Okay, let's try some animation

here. Let's select one of the clones and
add some keyframes to its Y position and

see how it looks. With our playhead on
the first keyframe, let's increase the Y

position value a little bit to make the
half of our logo disappear behind the

mask. And to polish the animation I'll
adjust the Bezier handles to make them a

little bit longer.
To move forward, we'll select the keyframes and

copy them to preserve the length of the
Bezier handles. So, we'll paste them on

the second clone and invert the values.

Everything looks neat, but let's move
one of the animations in time to

diversify the reveal effect a little
bit. To play my animation I just click

Spacebar. Yeah, okay, so let's add some
more elements to see if we can make it

even more interesting. So, right now we
are going to create another group and

create some additional elements, like
simple geometrical animated shapes.

So here, I will draw a straight line shape
using the Bezier tool. So, shapes in

Motion have numerous cool options, but
for a simple line let's limit our

adjustments to choosing the type of ends
and color. Let's change some color to, let's

say, something like black and we are going to
change the width to something like 4.

To make sure everything is orderly, I'll set
the exact positions of the lines control

points to the opposite values. Now, we'll
create an animation of the last point

offset to make our line appear from one
end to another. Let's add some keyframes

here, and another one. So I set the first
keyframe's value to zero and adjust the

handles to make the animation smooth. 
So, let's repeat the process for the first

point offset to make the line disappear
after a couple of frames.

I set the keyframes a little further in
time and again, smoothing the animation

with handles, just like before. So, here's
the situation. I'll create three clones

of our line. The really cool thing is
that they will keep the animation of the

original one. And what I want to do here is, 
I want to animate them along the diagonals

of a square. So, I rotate them in the
Z-axis by multiples of 45 degrees.

While I'm selecting them all I change
their Anchor Point's Y-value to make them

spread evenly. That's quite a nice animation,
isn't it? So, I'm going to move the whole

group with the lines in the timeline to
make them appear right after the logo.

Okay, good! Now, I want to enrich my
composition a bit by adding a small

caption for a slogan or description. 
I will rename it to something like, let's say,

Description Text then I select the text
tool and I click somewhere in the

viewport. So, after that the Text Tab will
appear in the Inspector. Here we can type

in our text and adjust various
formatting settings.

I like working with the Work Sans font. Typography is an art of its own and it doesn't mean just picking

the right font. We need to consider
harmony, contrast, alignment and many

other things that constitute
well-crafted captions.

Text, like any other layer, has the same transform
properties to set it in the desired

place in our scene. So, I'm going to move
my text a little bit here in the scene

to make it more interesting.
I'll move the whole group in the right

position to something like minus 750 and
I'm going to change the color of the

description. So, I'll go to Text and
then to Appearance, because the text is

white right now, so I'm going to change
it to something like, yeah, let's choose

that kind of color. And having that color
ready I will add the chosen color to my

color swatches for further use. Now, let's
add some more elements, so we'll be

working with the Bezier tool and we'll
create an underline for our description.

So, here I'm going to set the lines
parameters identically to the previous

lines to keep our design concise.
So, let's make it a little bit wider, I

think 1500 pixels will be fine, and let's
reset its position in group, so it lands

under our caption. Go to Shape -> Style and
I think I'm going to make it a little

thinner. Now, I'll make a clone of the
caption that will serve as a mask for

our newly created line. So, to make the
mask work as we intend, we'll use a

different technique here. We'll alter its
shape using a filter and, as you know,

Motion has an extensive library of
various filters. For now, what I'm looking

for is a Min/Max filter and we are going
to apply it to our clone. So, switch the

Mode to Maximum and adjust the Radius.
Now, our clone starts to look more like a

rectangle and what I'm doing next I'm
adding an Image Mask to my line and

using our modified clone as the mask's
source. Okay, it seems like our mask works

but the line is visible only where the
clone is and here we are looking for an

opposite effect. Let's invert the mask.
There you go. And to add some margin, we'll

widen the clone on the X scale. I'm
naming my layers to keep everything tidy

and clear, as you see. Now, we'll animate
the line to make it appear smoothly. I go

to Shape and I create a keyframe in the
Last Point Offset. I want to set the

first one to 0% and smooth the curve
with the Bezier handles, like we did before.

Good animation can become a selling
point for a project.

Don't use linear keyframes. They look
artificial and harsh. Besides, it's just plain lazy.

Since we are animating the line, it will

be good to animate the text as well is what
I think. Let's select it and trim it a

little bit. And now, we'll go to the
library and search for some behaviors

like text behaviors to make it even more
interesting so we can start with

animating the text and see what we can
do with the really cool behaviors we

have here. But to make it more
interesting, I'll be using Sequence Text

behavior, which really allows you to
create your own animation from scratch

by modifying a few options. Let's see how
it works. You can find Sequence Text

behavior in the Text Animation folder.
After applying the behavior go to the

Behaviors Tab where you'll find all
the settings that allow you to build the

animation. So, let's set the duration of
the behavior, because by default, it has

the duration of the entire layer. So, here
we'll add the first parameter we want to

animate. I will just go to Parameters,
click add. We can choose between basic

transformation parameters plus character
offset. Let's just pick position for now

and see what we can do with it. And if we
set the X position to minus, let's say,

something like 400, every letter in our text will
be moving from that position. We also

have control over the range of the
movement and, to be honest, I have a

particular animation in my mind. So, I'll
set the Range to Word and the Spread

parameter to zero to make the moves look
somewhat, a little bit glitchy, yes, something like that.

I will also duplicate this
behavior and use it as a base for

another animation. I will remove the
position parameter and add opacity

instead. So, let's shorten it a little bit
and switch back to Character

range to make it appear letter by letter.
That's the idea I have in my mind, so let's

see if we can achieve that. I really
encourage you to experiment with those

settings, because you can create totally
different variations of your animations

just with a couple of clicks. And there
you go.

So, I once again duplicate the behavior,
but this time, it will be used to animate

the scale of the text at the end of the
animation sequence. Let's set the scale

to something like 70%, move the behavior
further in the timeline and make it a

bit longer, yeah, just like that.
We love using behaviors in every Motion

project. It really makes our life much,
much easier.

You really should spend some time to
experiment with the Sequence Text,

because it's really, really cool and once
you get bored with all the ready-made

presets, you can create really stunning things.
Just experiment! That looks really, really

cool! Yeah, I like it!

Composition is key to great design. You
can't have a good project without it.

So, when we have our project looking clear,
let's create another group and then

let's rename it to something like Lines. 
So, here again we'll be using the Bezier tool

to draw a line and this time we are
going to make it just a little longer.

So, let's reset its parameters. I do
similar things as we did before. I change

the Start Cup and End Cap and my Width
and we are going to change some colors

as well. Looks like I'm repeating myself,
and just like before, I'm animating the

Last Point Offset of the line to make
it appear. And this time I will

additionally animate the Width of the
line to make it thinner with time.

Let's create some keyframe here
and a keyframe there, and let's drag some

handles to make it smooth. And what i'm
doing here, I'm also animating the First

Point Offset to make the line disappear
after a while. So, you can see how with

couple of clicks we can create really,
really amazing animation. That reminds me

old computer games where we had a couple
of pixels on the screen. So, now let's

move the line to the side and create its
clone that will keep the animation of

the original one. Let's change its position
and some rotation here to something like 180

and i'm going to group the two lines
together and create yet another clone.

And this time it will be a clone of the
entire group, so let's double click on it

and rename it to something like Horizontal
Lines. And let's move it on the timeline

and see how it works. And remember that
the clone is using its source so it

actually keeps the animation of the
original layer. Let's add some dynamism,

and to crank it up I will animate the
scale towards the end of the movement.

So let's create a keyframe here and another one
here. Let's change it to

something like 600. Scaling the
cloned lines will optically speed up the

animation. To boost the composition even
more I will add another line in the

middle that will stretch during the
cloned lines' animation.

Again, let's reset its
parameters, go to Shape, deselect Fill and

select correct color, set the Width to 4

and add some keyframes here. I'm matching
the lines' parameters with the others and

animating the First and Last Point
offset to make the line appear and go.

And I'll make the line a little longer
by moving it's control points. So now, when

we press Spacebar,
you'll see that our animation sequence

looks quite nice. Okay,
now let's turn our other elements back

on and set them on the timeline to
appear just after our animated lines

disappear. Our intro already looks quite
lively but I would want to add yet

another element. A replicator. So, right-
click, create a new group and let's call

it Replicator. In that new group I'll put
a circle shape, yes, something from the center

just like that. I'll set its Radius to a
much smaller value and give it the gray

color we saved before. So, now when we
have that little circle set in our scene,

I'm going to replicate it, and to do that
I'm going to find the top right corner,

where you can find the Replicator button.
Hitting it will replicate the currently

selected element. So let's increase the
size of the Replicator and deselect it

for a moment to disable the on-screen
controls and see how it looks. And as you

can see, here we have our group of points
and to animate them, to animate the

Replicators, you can use a behavior that
works similarly to Sequence Text we

discussed before. This time it's called
Sequence Replicator and you can find it

in the Library Tab. And to apply it, just
make sure you have the Replicator

selected and then click Apply. So, just
like before, we chose the parameter we

want to animate. In this case, all we need
is opacity.

So, let's change the duration of the
behavior as well. By default the

animation is set to To, so the dots
start to disappear. To make them appear

instead, we need to switch to From. I'll
set the Spread to something like 0, just

like in our text behavior. With
Replicator selected, we can set the

direction according to which the cells
of the Replicator build up. But to make

it more interesting let's change the
Center, which is the default option, to something

like Upper Left instead. And now you can
see that the dots show up from the

top-left corner.
So, what I want to do here, I want to

animate the size of the Replicator. In
the duration of a single frame, we will

change this size from 700 to 2000
pixels. When you create such short

animations, we need to consider motion
blur as well, which as we see, appears in

this frame. So, let's turn it off.  To avoid
that, we need to change the interpolation

of the keyframes to Constant. So, let's
turn off motion blur and check out how

our animation looks like. So, I have those
two keyframes here and I will duplicate

them and paste them at the end of the
intro to make the Replicator go back to

its previous size. To reverse the
animation, let's select the keyframes and

choose Reverse Keyframes.
It seems like our Replicator is ready.

Now, turn on all the other elements and make
them work together in time. Good timing

can really make a difference and make
the animation special and engaging.

So, let's adjust a few elements here, maybe
move some keyframes, there you go!

All right, to finalize the look we'll
animate the background to make it

harmonize with the video beneath. So, I'll
create some keyframes here to animate

the position of the Color Solid and move
it off-screen.

Let's smoothen the curve with the
handles, just like we did before,

and duplicate the whole element. So, I'll move
the duplicated element further in time

and give the first one the dark color we
kept in our color swatches. There you go.

So, let's move all the other elements in
the timeline to make them animate in

after the background appears. Our intro
looks good! We have the background, we

have some additional animations and our
logo appears in whole around two seconds

after the start. So, I'll move the
Replicator's keyframes a little bit to

the left to leave some time for the
outro animation. So, let's make things a

little bit tidy. I will now create a new
group and put all my content inside.

There you go. We can now animate the
whole group to move from our intro back

to the video below. Yeah, let's make some
keyframes here in the Y position and try

to keep all the animation handles at
the same length to make the whole

composition have a similar flow. Just
beautiful.

Once our animations are ready we may
want to use it not only for the logo, but

maybe also for some typography. For
example as an interlude between two

different shots. And to make that
possible, we'll create a Rig. So let's

create a new group here and let's move
our logo

and change the source of its clones to
the group instead of the logo itself.

So now I will add a text layer to the group.
It will work as our title. Let's go to

format and let's type something like episode 01.

So I'm playing with its formatting a

little bit, like changing this size and I
want to give it a nice purple color,

matching our logo details. Matching
colors makes certain elements stand out

and other just blend in
It's one of the crucial points in

designing and it will decide on the overall
mode of your project and how it will be

received. I'll put it right in the center
of our screen. Of course, you can use

guides to make it easier and more
accurate. You can turn overlays on from the

View Menu and then just drag the guides
to where you want them to be. So, right

now it's much easier to align our text.

And let's align it to the center and
change its tracking to make it look

tighter. Something like -5
maybe. Okay.

now let's turn this group off and turn
the clones back on. It seems like we need

to correct their scale after we changed
their source. So, let's go to.. so, let's

select the first group, go to properties
and let's change the scale to 100%, then select

the second one and let's do the
same. Okay, so let's make some rigging,

and rigging allows users to modify a complex
group of parameters with a small set of

controls. So, now we'll add a simple Rig
to our project and you can find it in

the Add Object menu. You can also use a
shortcut shown on the screen. So, here we

have a couple of options and we will add
a pop-up Rig that will give us a list

of possible choices. Let's name the first
one Typography and the second one Logo.

So, now when we have a Rig, the Rig doesn't
work without parameters, so let's select

the Text here and click and choose Add
to pop-up.

Do the same with the Logo, just click,
choose Add to Rig, Rig and Add to pop-up.

Now let's get back to the Rig and set
the parameters according to the presets.

In the Logo mode, we need to set the
opacity of the Text to 0%, and the other

way round, for the typography preset. Rigs
can be applied to control much more

complicated and complex systems, but for
this example this will do.

It looks like our intro is ready! We can now
clean up and remove the guides to keep

everything spotless. OK, let's go to Final
Cut Pro. If we now drag and drop our

Intro on the Final Cut Pro X
timeline you can see that in published

parameters on the right side we don't
have anything. So now, when we have

everything ready, it's time to publish
some of the parameters for further use

inside Final Cut Pro X. So, let's select
the Text group and let's go to the

parameters where we can change our text
and let's click and choose Publish,

so we will be able to change our text in
the Final Cut Pro. Let's publish a few more

parameters here. Font, size, tracking,
offset, color and similar parameters are

the easiest way to personalize the text
for your current purpose.

So, we are going to publish a couple of
more elements here. Let's go to Bezier as

well and publish that parameter. A great
way to modify a few comparable

parameters at once is linking. So, I
select the Bezier and click on it and

choose Add Parameter Behavior and then
choose Link. I select my Bezier 1 and just

drag it and drop it to the source object.
It might look really complicated here,

but once you get it, it's really
useful. Of course we don't need every

single parameter visible in Final Cut Pro, so
we just publish a couple of them to be

able to modify them in Final Cut Pro. So,
I'm doing a few more publishes here,

I'm publishing all the necessary colors from
the scene like, Lines, Background, Replicator, etc.

And, of course, we can't forget about
our pop-up Rig. All our published

parameters can be viewed by selecting
the Project Panel. The same list will be

visible in Final Cut Pro X's Inspector
once we put our intro in the timeline.

We can move a few parameters here like on the
top and just rename them to make it

more accessible in Final Cut Pro. So, let's
rename the parameters in the list to

make sure we know what's what.

All right! It's time to save our project.
So, let's name it My Intro and save it.

OK, let's go to Final Cut Pro. First,
let's put some footage in the timeline.

Titles are usually put upon the current
edit, to join video and motion design.

You can find our intro in the Titles Tab,
in the folder where we saved it.

We called it Designs. I'll drag my intro and
I will just drop it on my timeline.

There we go. On the right, inside the Inspector
we have the list of published parameters

we prepared earlier in Motion. They look
exactly the same. So, here we can easily

customize the whole content, having
access to all the parameters we

published. Let's edit the description just
a little bit. And you can see how easy it

is right now. And let's copy the color in
here.

So, our customized intro looks really,
really great, but we cannot see the

underlying video. We need to publish the
opacity parameter for the Background to

make it just a little bit more
transparent. So, let's make it very quick.

Right-click on the title layer and
choose open in Motion. That brings our

Motion project back. And here we can
easily publish the missing opacity for

our Background group. So, there it is, okay,
so, let's rename it to make it easy to

find and we can go back to Final Cut Pro.
To refresh the changes in Final Cut Pro

we can use a very clever trick here, that
will do everything quickly and effortlessly.

So, let's cut and paste your layer
and the freshly published parameters

will appear in the list. Now we can add
some transparency to our background and

see just a little bit of our video as
well. All right! We made it! Cool!

Okay, that's about it for now folks! I hope you
liked that quick lesson and that we

managed to awake your creativity and
passion to edit, design and contribute to

Final Cut Pro ecosystem. Stick around
for more as we are currently working on

some amazing plugins that will probably
shake the industry again, and open some

new doors for even more efficient and
spectacular creations. In the meantime

please visit our store and explore a
whole universe or Final Cut Pro plugins

and Motion templates. Stay tuned, stay safe
and see you soon!

text fill



white Brash effect 









Post a Comment

0 Comments